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A couple of nights ago, we each gave assignments to each other and then just played. We found a lot of fun stuff. Eric has already posted a response to his assignment. Here is mine:

Create an interactive game that is also a fight. The rules of the game/fight have to involve looking at each other and when/how that happens, and playing "chicken" at some point. It also must include:

a slow motion crisis
a hand-held light
extreme levels of space and volume
travel through three very different environments, one of which must be a narrow passageway
action communicated in complete darkness
spoken/vocals
- "meet me in the alley"
- "less like a nutcracker, more like a guillotine"
- 3 distinctly different sound effects
- meaningless chit chat
- a made-up language

I loved it. I was forced to pay to play the game, and then was blindfolded and taken through a series of events, ending with Emily running at me with a super bright light. (I won.)


Things I especially liked:
- superbright light coming at me
- look - look - turn - look - turn - look - look - look ...
- people running up and over me via a ladder
- not knowing where I was

Things I liked/learned from other people's assignments:
- money can defer violence
- getting rid of a wallet can make the difference in getting out of a tight spot
- the trapper becomes the trappee
- puppet people in lab coats come crashing down
- loud noise behind a closed door
- whispering ominous words in the dark
- someone dropping something, trying to secretly creep out and get it, but being discovered by the bad guy (gal) (and why would it be important to get a coat hanger back in such dangerous circumstances? it must have great importance)
- an object (particularly an iron) appearing at eye level, but in peripheral vision, slowly moving forward from behind a wall
- something (like an electric iron cord) moving slowly out of sight, pausing before it's completely gone, then suddenly being yanked, accompanied by a loud scream
- two 1-minute scenes, each repeated, then the fifth scene being a mixed up version of the first two where it doesn't quite work
- lab coats, observation, taking notes
- really big guns that are as tall as me
- waffles
- rolling under a bench and falling asleep

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